Blender2.5x-2.6完全教程 2.1.7:修订间差异
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第15行: | 第15行: | ||
| 快捷键 Alt R | | 快捷键 Alt R | ||
| 物体旋转清零,所有角度回归为0° | | 物体旋转清零,所有角度回归为0° | ||
| Clear the object's | | Clear the object's rotation | ||
|- | |- | ||
| align=right | Scale | | align=right | Scale | ||
第40行: | 第40行: | ||
| style="width: 12%;" | | | style="width: 12%;" | | ||
| style="width: 50%;" | 物体位移清零,所有坐标回归到场景原点(0,0,0) | | style="width: 50%;" | 物体位移清零,所有坐标回归到场景原点(0,0,0) | ||
| style="width: 28%;" | | | style="width: 28%;" | Apply the object's location to its data | ||
|- | |- | ||
| align=right | Rotation | | align=right | Rotation | ||
| | | | ||
| 物体旋转清零,所有角度回归为0° | | 物体旋转清零,所有角度回归为0° | ||
| | | Apply the object's rotation to its data | ||
|- | |- | ||
| align=right | Scale | | align=right | Scale | ||
| | | | ||
| | | | ||
| | | Apply the object's scale to its data | ||
|- | |- | ||
| align=right | Visual Transform | | align=right | Visual Transform | ||
| | | | ||
| | | | ||
| | | Apply the object's visual transform to its data | ||
|- | |||
| align=right | Make Duplicates Real | | align=right | Make Duplicates Real | ||
| Shift Ctrl A | | Shift Ctrl A | ||
| | | | ||
| | | Make dupli objects attached to this object real | ||
|} | |} | ||
===<center>— [[Blender2.5x-2.6完全教程|返回目录]] —</center>=== | ===<center>— [[Blender2.5x-2.6完全教程|返回目录]] —</center>=== |
2011年6月3日 (五) 11:59的版本
第 2.1.7 节 清零和应用 (clear)
快速把Tranform变换清零的方法是:
- 在View视图中鼠标右键选中需要把Tranform变换清零的物体 ⇒ 下方Object菜单 ⇒ Clear清除子菜单 ⇒ 选择需要清零的项目,一共有4项:
Location | 快捷键 Alt G | 物体位移清零,所有坐标回归到场景原点(0,0,0) | Clear the object's location |
Rotation | 快捷键 Alt R | 物体旋转清零,所有角度回归为0° | Clear the object's rotation |
Scale | 快捷键 Alt S | 物体缩放清零,所有缩放回归为1 | Clear the object's scale |
Origin | 快捷键 Alt O | 物体原点清零,在父子链接中子物体原点回归到父物体原点 | Clear the object's Origin |
之前所有的Tranform变换操作,都是以物体新建时的状态为相对参照的基准。在经过一系列的位移、旋转、缩放之后,为了能更清晰地把握后续Tranform变换操作,也许需要这个物体以新位置、新角度、新比例作为相对参照的基准,这时可以使用Apply应用命令。
- 在View视图中鼠标右键选中需要把Tranform变换清零的物体 ⇒ 下方Object菜单 ⇒ Apply 应用,5个选项:
Location | 物体位移清零,所有坐标回归到场景原点(0,0,0) | Apply the object's location to its data | |
Rotation | 物体旋转清零,所有角度回归为0° | Apply the object's rotation to its data | |
Scale | Apply the object's scale to its data | ||
Visual Transform | Apply the object's visual transform to its data | ||
Make Duplicates Real | Shift Ctrl A | Make dupli objects attached to this object real |