Blender2.5x-2.6完全教程 1.4.1:修订间差异
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=第 1.4.1 | =第 1.4.1 节 界面 (interface)= | ||
Blender这个软件里,几乎所有的项目都可以自定义。请参考 [[Blender2.5x-2.6完全教程_1.2.7|第 1.2.7 节]] 保存为默认布局,以及配置文件保存所在位置。 | Blender这个软件里,几乎所有的项目都可以自定义。请参考 [[Blender2.5x-2.6完全教程_1.2.7|第 1.2.7 节]] 保存为默认布局,以及配置文件保存所在位置。 | ||
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|- | |- | ||
| Add-Ons | | Add-Ons | ||
| | | 插件(相应功能的程序文档) | ||
|- | |- | ||
| Themes | | Themes | ||
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|} | |} | ||
User Preferences用户自定义窗口里的Interface界面标签页,用于设定整个Blender常规界面以及3D View视图中与信息显示相关的操作规范和预设参数,以下为Interface界面标签页里的可修改选项信息: | |||
{| align=center border=0 style="width: 100%;" | {| align=center border=0 style="width: 100%;" | ||
第37行: | 第38行: | ||
| style="width: 20%;" | Display | | style="width: 20%;" | Display | ||
| style="width: 25%;" | 显示 | | style="width: 25%;" | 显示 | ||
| style="width: | | style="width: 10%;" | | ||
| style="width: | | style="width: 45%;" | | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Tooltips | |||
| 显示工具提示信息 | | 显示工具提示信息 | ||
| √ | | √ | ||
| Display Tooltips | | Display Tooltips | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Show Python Tooltips | |||
| 工具提示信息显示Python函数 | | 工具提示信息显示Python函数 | ||
| √ | | √ | ||
| Show Python references in Tooltips | | Show Python references in Tooltips | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Object Info | |||
| | | 在3D视图中显示物体名和帧编号数 | ||
| √ | | √ | ||
| Display objects name and frame number in 3D view | | Display objects name and frame number in 3D view | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Large Cursors | |||
| 可用时使用大号鼠标指针 | | 可用时使用大号鼠标指针 | ||
| | | | ||
| Use large mouse cursors when available | | Use large mouse cursors when available | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| View Name | |||
| 显示各个3D视图的投影方向名称 | | 显示各个3D视图的投影方向名称 | ||
| √ | | √ | ||
| Show the name of the view 's direction in each 3D view | | Show the name of the view 's direction in each 3D view | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Playback FPS | |||
| 播放动画时显示帧每秒屏幕刷新率 | | 播放动画时显示帧每秒屏幕刷新率 | ||
| √ | | √ | ||
第71行: | 第72行: | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Global Scene | | Global Scene | ||
| | | 强制在所有场景中使用当前场景的主题色 | ||
| | | | ||
| Force the current Scene to be displayed in all Scenes | | Force the current Scene to be displayed in all Scenes | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Object Origin Size | | align=right | Object Origin Size | ||
| | | 物体/灯的原点的显示像素直径 | ||
| 6 (4~10) | | 6 (4~10) | ||
| Diameter in Pixels for Object/Lamp origin display | | Diameter in Pixels for Object/Lamp origin display | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Display Mini Axis | |||
| 在3D视图左下角显示可转动的3D小坐标轴 | |||
| √ | |||
| Show a small rotating 3D axis in the bottom left corner of the 3D view | |||
|- bgcolor=#FFDDAA | |||
| align=right | Size | |||
| 3D小坐标轴的尺寸 | |||
| 25 (10~64) | |||
| The axis icon's size | |||
|- bgcolor=#FFDDAA | |||
| align=right | Brightness | |||
| 3D小坐标轴的亮度 | |||
| 8 (0-10) | |||
| Brightness of the icon | |||
|- bgcolor=#EECC55 | |||
| View Manipulation | |||
| 视图操纵 | |||
| | |||
| | |||
|- bgcolor=#FFDDAA | |||
| Auto Depth | |||
| 自动调节深度,以提高使用鼠标 平移/旋转/缩放 视图的功能 | |||
| | | | ||
| Use the depth under the mouse to improve view pan/rotate/zoom functionality | |||
|- bgcolor=#FFDDAA | |||
| Zoom To Mouse Position | |||
| 以鼠标位置为中心缩放3D视图,而不是以2D窗口中央为缩放中心 | |||
| | | | ||
| Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center | |||
|- bgcolor=#FFDDAA | |||
| Rotate Around Selection | |||
| 旋转视图时以已选物体为枢轴点环绕观察 | |||
| | | | ||
| Use the selection as pivot point | |||
|- bgcolor=#FFDDAA | |||
| Global Pivot | |||
| 在所有3D视图中锁定旋转缩放以全局枢轴点为基准 | |||
| √ | |||
| Lock the same rotation/scaling pivot in all 3D Views | |||
|- bgcolor=#FFDDAA | |||
| Camera Parent Lock | |||
| 当飞行模式中摄像机在视图中被锁定时,对父子链接的变换操作优先于摄像机 | |||
| √ | |||
| When the camera is locked to the view and in fly mode, transform the parent rather than the camera | |||
|- bgcolor=#FFDDAA | |||
| Auto Perspective | |||
| 切换到顶/前/侧视图时自动切换正画法交和透视画法 | |||
| | | | ||
| Automatically switch between orthographic and perspective when changing from top/front/side views | |||
|- bgcolor=#FFDDAA | |||
| align=right | Smooth View | |||
| 切换视图时的动画过渡时间(毫秒)0 则不用动画 | |||
| 200 (0~1000) | |||
| The time to animate the view in milliseconds, zero to disable | |||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| align=right | Rotation Angle | |||
| 用数字键盘2468旋转视图时每一步旋转的角度 | |||
| 15 (0~90) | |||
| The rotation step for numerical pad keys (2 4 6 8) | |||
|- bgcolor=#EECC55 | |||
| 2D Viewports | |||
| 2D 视口 | |||
| | |||
| | | | ||
|- bgcolor=#FFDDAA | |||
| align=right | Minimum Grid Spacing | |||
| 2D视图框格线间距的最小像素值 | |||
| 35 (1~500) | |||
| Minimum number of pixels between each gridline in 2D Views | |||
|- bgcolor=#FFDDAA | |||
| TimeCode Style | |||
| 未显示帧的时序条目时,时间代码的显示格式类型 | |||
| | | | ||
| Format of Time Codes displayed when not displaying timing in terms of frames | |||
|- bgcolor=#FFDDAA | |||
| align=right | Only Seconds | |||
| 仅显示秒数 | |||
| | | | ||
| | | | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| align=right | Compact with Milliseconds | |||
| 简约显示毫秒 | |||
| | | | ||
| | | | ||
|- bgcolor=#FFDDAA | |||
| align=right | SMPTE (Compact) | |||
| SMPTE时间码(简约),每一帧都有一个唯一的时间码地址 | |||
| | | | ||
| The Society of Motion Picture and Television Engineers | |||
|- bgcolor=#FFDDAA | |||
| align=right | SMPTE (Full) | |||
| SMPTE时间码(完全) | |||
| | | | ||
| 电影和电视工程师协会制定的标准 | |||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| align=right | Minimal Info | |||
| 最小信息 | |||
| √ | |||
| | | | ||
|- bgcolor=#FFDDAA | |||
| Manipulator | |||
| 使用3D变换操纵杆选项 | |||
| | | | ||
| Use 3D transform manipulator | |||
|- bgcolor=#FFDDAA | |||
| align=right | size | |||
| 部件直径尺寸,以每10像素为单位 | |||
| 15 (2~40) | |||
| Diameter of widget, in 10 pixel units | |||
|- bgcolor=#FFDDAA | |||
| align=right | Handle Size | |||
| 部件杆柄尺寸,按部件半径的百分比 | |||
| 25 (2~40) | |||
| Size of widget handles as percentage of widget radius | |||
|- bgcolor=#FFDDAA | |||
| align=right | Hotspot | |||
| 点击部件杆柄时有效的热点像素 | |||
| 4 (4~40) | |||
| Hotspot in pixels for clicking widget handles | |||
|- bgcolor=#EECC55 | |||
| Menus | |||
| 菜单 | |||
| | | | ||
| | | | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Open On Mouse Over | |||
| 鼠标在上方悬停时,自动打开菜单按钮和下拉菜单 | |||
| | | | ||
| Open menu buttons and pulldown automatically when the mouse is hovering | |||
|- bgcolor=#FFDDAA | |||
| Menu Open Delay | |||
| 菜单打开延迟 | |||
| | | | ||
| | | | ||
|- bgcolor=#FFDDAA | |||
| align=right | Top Level | |||
| 自动打开顶级菜单前的时间延迟,以1/10秒计 | |||
| 5 (1~40) | |||
| Time delay in 1/10 seconds before automatically opening top level menu | |||
|- bgcolor=#FFDDAA | |||
| align=right | Sub Level | |||
| 自动打开次级菜单前的时间延迟,以1/10秒计 | |||
| 2 (1~40) | |||
| Time delay in 1/10 seconds before automatically opening top level menu | |||
|- bgcolor=#FFDDAA | |||
| Show Splash | |||
| 启动时显示欢迎界面 | |||
| √ | |||
| Display splash screen on stratup | |||
|- bgcolor=#FFDDAA | |||
| Prompt Quit | |||
| 点击窗口关闭按钮时,提示是否确认退出 | |||
| | | | ||
| Ask for confirmation when quitting though the window close button | |||
|} | |} | ||
[[Image:Blender-tutorial_1-4-1_01.png]] | |||
===<center>— [[Blender2.5x-2.6完全教程|返回目录]] —</center>=== | ===<center>— [[Blender2.5x-2.6完全教程|返回目录]] —</center>=== |
2012年8月30日 (四) 09:21的最新版本
第 1.4.1 节 界面 (interface)
Blender这个软件里,几乎所有的项目都可以自定义。请参考 第 1.2.7 节 保存为默认布局,以及配置文件保存所在位置。
- Info信息编辑器 ⇒ File文件 ⇒ User Preferences…用户自定义(快捷键Ctrl Alt U)
- Info信息编辑器 ⇒ File文件 ⇒ Load Factory Settings恢复出厂设置
在Blender User Interface用户自定义窗口里,有7个标签页,提供了许多可自定义的项目。在 Blender 2.6版正式定型以前,这个窗口里仍将会有许多选项会被修改、增减、或变动。
Interface | 界面(信息显示和观察操作) |
Editing | 编辑(操作规范和预设) |
Input | 输入(鼠标和键盘快捷键) |
Add-Ons | 插件(相应功能的程序文档) |
Themes | 主题(用颜色代表特定信息) |
File | 文件(相关文件及路径设定) |
System | 系统(声音图形及驱动) |
User Preferences用户自定义窗口里的Interface界面标签页,用于设定整个Blender常规界面以及3D View视图中与信息显示相关的操作规范和预设参数,以下为Interface界面标签页里的可修改选项信息:
Display | 显示 | ||
Tooltips | 显示工具提示信息 | √ | Display Tooltips |
Show Python Tooltips | 工具提示信息显示Python函数 | √ | Show Python references in Tooltips |
Object Info | 在3D视图中显示物体名和帧编号数 | √ | Display objects name and frame number in 3D view |
Large Cursors | 可用时使用大号鼠标指针 | Use large mouse cursors when available | |
View Name | 显示各个3D视图的投影方向名称 | √ | Show the name of the view 's direction in each 3D view |
Playback FPS | 播放动画时显示帧每秒屏幕刷新率 | √ | Show the frames per second screen refresh rate, while animation is played back |
Global Scene | 强制在所有场景中使用当前场景的主题色 | Force the current Scene to be displayed in all Scenes | |
Object Origin Size | 物体/灯的原点的显示像素直径 | 6 (4~10) | Diameter in Pixels for Object/Lamp origin display |
Display Mini Axis | 在3D视图左下角显示可转动的3D小坐标轴 | √ | Show a small rotating 3D axis in the bottom left corner of the 3D view |
Size | 3D小坐标轴的尺寸 | 25 (10~64) | The axis icon's size |
Brightness | 3D小坐标轴的亮度 | 8 (0-10) | Brightness of the icon |
View Manipulation | 视图操纵 | ||
Auto Depth | 自动调节深度,以提高使用鼠标 平移/旋转/缩放 视图的功能 | Use the depth under the mouse to improve view pan/rotate/zoom functionality | |
Zoom To Mouse Position | 以鼠标位置为中心缩放3D视图,而不是以2D窗口中央为缩放中心 | Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center | |
Rotate Around Selection | 旋转视图时以已选物体为枢轴点环绕观察 | Use the selection as pivot point | |
Global Pivot | 在所有3D视图中锁定旋转缩放以全局枢轴点为基准 | √ | Lock the same rotation/scaling pivot in all 3D Views |
Camera Parent Lock | 当飞行模式中摄像机在视图中被锁定时,对父子链接的变换操作优先于摄像机 | √ | When the camera is locked to the view and in fly mode, transform the parent rather than the camera |
Auto Perspective | 切换到顶/前/侧视图时自动切换正画法交和透视画法 | Automatically switch between orthographic and perspective when changing from top/front/side views | |
Smooth View | 切换视图时的动画过渡时间(毫秒)0 则不用动画 | 200 (0~1000) | The time to animate the view in milliseconds, zero to disable |
Rotation Angle | 用数字键盘2468旋转视图时每一步旋转的角度 | 15 (0~90) | The rotation step for numerical pad keys (2 4 6 8) |
2D Viewports | 2D 视口 | ||
Minimum Grid Spacing | 2D视图框格线间距的最小像素值 | 35 (1~500) | Minimum number of pixels between each gridline in 2D Views |
TimeCode Style | 未显示帧的时序条目时,时间代码的显示格式类型 | Format of Time Codes displayed when not displaying timing in terms of frames | |
Only Seconds | 仅显示秒数 | ||
Compact with Milliseconds | 简约显示毫秒 | ||
SMPTE (Compact) | SMPTE时间码(简约),每一帧都有一个唯一的时间码地址 | The Society of Motion Picture and Television Engineers | |
SMPTE (Full) | SMPTE时间码(完全) | 电影和电视工程师协会制定的标准 | |
Minimal Info | 最小信息 | √ | |
Manipulator | 使用3D变换操纵杆选项 | Use 3D transform manipulator | |
size | 部件直径尺寸,以每10像素为单位 | 15 (2~40) | Diameter of widget, in 10 pixel units |
Handle Size | 部件杆柄尺寸,按部件半径的百分比 | 25 (2~40) | Size of widget handles as percentage of widget radius |
Hotspot | 点击部件杆柄时有效的热点像素 | 4 (4~40) | Hotspot in pixels for clicking widget handles |
Menus | 菜单 | ||
Open On Mouse Over | 鼠标在上方悬停时,自动打开菜单按钮和下拉菜单 | Open menu buttons and pulldown automatically when the mouse is hovering | |
Menu Open Delay | 菜单打开延迟 | ||
Top Level | 自动打开顶级菜单前的时间延迟,以1/10秒计 | 5 (1~40) | Time delay in 1/10 seconds before automatically opening top level menu |
Sub Level | 自动打开次级菜单前的时间延迟,以1/10秒计 | 2 (1~40) | Time delay in 1/10 seconds before automatically opening top level menu |
Show Splash | 启动时显示欢迎界面 | √ | Display splash screen on stratup |
Prompt Quit | 点击窗口关闭按钮时,提示是否确认退出 | Ask for confirmation when quitting though the window close button |