“Blender2.5x-2.6完全教程 1.4.2”的版本间的差异
来自Ubuntu中文
(以内容'=第 1.4.1 节 编辑 (editing)= 以下为Editing编辑标签页里的可修改选项信息: {| align=center border=0 style="width: 100%;" |+ '''User Preferenc…'创建新页面) |
(→第 1.4.1 节 编辑 (editing)) |
||
第1行: | 第1行: | ||
− | =第 1.4. | + | =第 1.4.2 节 编辑 (editing)= |
以下为Editing编辑标签页里的可修改选项信息: | 以下为Editing编辑标签页里的可修改选项信息: | ||
第6行: | 第6行: | ||
|- bgcolor=#EECC55 | |- bgcolor=#EECC55 | ||
| style="width: 20%;" | Link Materials To | | style="width: 20%;" | Link Materials To | ||
− | | style="width: 25%;" | | + | | style="width: 25%;" | 切换材料链接到物体数据或物体块 |
| style="width: 10%;" | | | style="width: 10%;" | | ||
− | | style="width: 45%;" | | + | | style="width: 45%;" | Toggle whether the materials is linked to object data or the object block |
+ | |- bgcolor=#FFDDAA | ||
+ | | align=right | ObData | ||
+ | | 物体数据 | ||
+ | | √ | ||
+ | | | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | align=right | Object | ||
+ | | 物体 | ||
+ | | | ||
+ | | | ||
+ | |- bgcolor=#EECC55 | ||
+ | | New Objects | ||
+ | | 新物体 | ||
+ | | | ||
+ | | | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | align=right | Enter Edit Mode | ||
+ | | 添加一个新物体后自动进入编辑模式 | ||
+ | | | ||
+ | | Enter Edit Mode automatically after adding a new object | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | Align To | ||
+ | | 从一个3D视图菜单添加物体时,对齐物体到视图方向或世界坐标 | ||
+ | | | ||
+ | | When adding objects from a 3D View menu, either align them to that view's direction or the world coordinates | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | align=right | View | ||
+ | | 视图 | ||
+ | | | ||
+ | | | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | align=right | World | ||
+ | | 世界 | ||
+ | | √ | ||
+ | | | ||
+ | |- bgcolor=#EECC55 | ||
+ | | Undo | ||
+ | | 撤销 | ||
+ | | | ||
+ | | | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | Global Undo | ||
+ | | 全局撤销,实现撤销操作需要在内存中保留完整的文件备份,所以会占用额外的内存 | ||
+ | | √ | ||
+ | | Global Undo works by keeping a full copy of the file itself in memory, so takes extra memory | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- bgcolor=#FFDDAA | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| | | |
2011年2月24日 (四) 17:42的版本
第 1.4.2 节 编辑 (editing)
以下为Editing编辑标签页里的可修改选项信息:
Link Materials To | 切换材料链接到物体数据或物体块 | Toggle whether the materials is linked to object data or the object block | |
ObData | 物体数据 | √ | |
Object | 物体 | ||
New Objects | 新物体 | ||
Enter Edit Mode | 添加一个新物体后自动进入编辑模式 | Enter Edit Mode automatically after adding a new object | |
Align To | 从一个3D视图菜单添加物体时,对齐物体到视图方向或世界坐标 | When adding objects from a 3D View menu, either align them to that view's direction or the world coordinates | |
View | 视图 | ||
World | 世界 | √ | |
Undo | 撤销 | ||
Global Undo | 全局撤销,实现撤销操作需要在内存中保留完整的文件备份,所以会占用额外的内存 | √ | Global Undo works by keeping a full copy of the file itself in memory, so takes extra memory |
√